Why the lack of news?
Why the lack of updates?
Where's this awesome 1.7 version I keep hearing about?
Are you guys dead?
What's up?
^ Just some of the questions being asked.
Truth is, we haven't gone anywhere. Everyone has been busy with real life and/or other projects.
That said, we have some great new updates coming soon! We're cranking it up to 11, 1.6.11 to be precise.
We initially said 1.6.x was done in terms of features and would get only bugfixes. As work on our partially-rewritten 1.7 version has been slower than expected, we thought you guys deserved some of the most-asked-for features without the wait. During the last few weeks, we've been very busy implementing some of the following:
A taste of what's coming in the near future:
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Official support for more games (PVKII, CSPromod, HL1DM)
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Updated support for various other games (CSS, TF2, GES, AOC, TFC, FOF)
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More speed enhancements
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Rcon password now hidden from view in admin area
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IP address search in admin panel now supports partial matches (lookup players matching whole ip block)
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Server name is now able to update even when rcon isn't available
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Daemon now cleans up gracefully when being closed or reloaded. No more losing buffered data
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Perl backend control admin page now works by default on many more installs
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Added cpanel fix option in hlstats.conf so cpanel users no longer need to manually edit files.
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Now compatible with the newly released Perl 5.12
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Daemon no longer gets IP-banned on gameserver if you mistype rcon password (stops trying until reload if pass is bad)
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Awards/Maintenance script totally revamped. Now allows running only a subset of script (ie, just GeoIP lookups, or just re-lookup player clans after updating patterns)
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Various small bug fixes
Click Read More to read the rest!